Slamduncan747
New Contributor
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- Jul 24, 2023
- 3
- 3
I'm 16 and had about 2 years of game development experience. I've been looking into business and fastlane entrepreneurship for a while now and originally ruled out game development, but decided I want to give releasing a game a shot. My concern is that I don't want to spend months developing a game that no one will want to play. While there are some game developers in here I know that most people aren't although I'd assume there are traditional business principles that will relate to this. Unfortunately, solving the problem of entertaining people can be more vague than say solving a more specific clearly defined problems. Any ideas or strategies that may help?
PS. I am working on improving my game art development, if any artists see this and are interested in partnering lmk.
PS. I am working on improving my game art development, if any artists see this and are interested in partnering lmk.
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