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Chrish94

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Hi there! I've actually been lurking these forums every so often for almost a year to be honest and I figure it's time to get off my butt and join.

I might as well talk a little about myself right now. My name's Christian, right now I'm a 22 year old loser with a net worth of 5 dollars and resides in his mom's basement. At the end of this year, I'm going to be driving my own lamborghini and be making my own animated series! I originally started off my career by being an animator, and I really enjoyed what I was doing and was getting some really cool gigs, but one particular job I was doing ended up not just completely failing but it also turned out that the guy in charge of it was a complete sociopath who was also a pedophile who was using the whole concept of him making a cartoon for him to get with kids. Even though this particular project was really small in the long run (pretty much an indie project), it threw me into a massive depression and it wasn't until almost two years later that I can say I'm over it.

In the midst of that depression, I slowly realized that I'm less of a typical worker and more of someone who wants to start a business and really focus on creating things rather than work on someone elses idea. So I kind of began working on my own business, but it failed (kind of a mix of untreated depression and not really believing I could) and I kept on failing. Even though I was failing, I'd read an insane amount of things and I would watch every seminar I could get my hands on about business management, salesmanship, production, etc. I also read the millionaire fastlane , which is one of the reasons I've been lurking here every so often!

That said, I'm pretty much done with this depression nonsense since I've been getting treatment and I think it's time for me to finally really get this thing going. One of my biggest issues has been how incredibly insecure I am of my situation and this has been holding me back because I've been scared to reach out to others and really interact with anyone. It's kind of corny, but I've learned that you really have to believe in yourself before you can succeed, and the way I was living really showed the lack of respect and hope I had for myself.

Anyway, outside of posting this, my first big course of action is I'm working on a seminar/ebook about sales that I'm going to sell in order to kickstart funding for more art related projects. Once I get more stuff going, I'd totally love to share some of it with you! I'm really looking forward to interacting with the community here and I'll end this post with that!

-edit-
There were a number of things I forgot to share in my post so I figure I'll just type it up now: I actually did have some pretty big success in sales, it's just to be honest I forgot to share it. In the two years where I was in this weird slump, I accrued a decent amount of debt and needed to pay it off. The way I did it was doing a lot with Internet marketing which is really where most of my failed businesses came from, except instead of just making a sales page or making a squeeze page to get people's email address, I'd actually cold call potential prospects. I made more money than any of my at the time peers were making in months in just a few days and it blew me away. I always knew that there needs to be trust built up before someone buys something, but doing the calls really hammered it in my brain. When I got the money to pay all this crap back, I actually stopped for a bit because I was blown away. I asked myself how can I make more, and that's why I'm making a seminar/ebook thing with how exactly it was done and more importantly, why it worked.

And as for my why: it's to inspire people. I got into animation really to create shows that would inspire kids to be strong, and when I found out that the one project turned out to be just a ruse for someone to hurt people, it really threw me into a whirlwind of emotions. I actually had to be hospitalized for suicide attempts several times following that. During my whole depressive episode, I did read a lot, when I wouldn't be working I'd be reading. The biggest thing I personally learned, however, is that there are millions of people who are the next potential Steve Jobs, Mark Zuckerberg, Walt Disney, or really any big name person but they're not starting for one reason or another, mainly due to the idea that they can't. I don't want to have a fancy sports car just to show it off and to be honest, I don't even like cars: I want it as a symbol that yeah, things can change for the better. I don't want to have money just to be able to buy every expensive thing I see, no I want to use the money as a tool to do great things. The whole sales thing I want to do I'd say is kind of an extension of that, honestly. Sure I'm selling it, but I'm making sure it's a fantastic product that will actually make my customer's lives be better.

Anyway, probably should have put that in the introduction thread instead of sounding like the egotistical millennial who's all talk no action that I'm sure you guys have seen before. I will take your advice and read through some of the gold sections, and I will spend today rereading The Fastlane.

Anyway, once again I'm very much looking forward to meeting you guys!
 
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I might as well talk a little about myself right now. My name's Christian, right now I'm a 22 year old loser with a net worth of 5 dollars and resides in his mom's basement.

It all starts with the person you are. Remember BE. DO. HAVE. Affirm to yourself that you're a loser, and you sure as hell will be. Watch your language, and read Ch.24, wipe your windshield clean.

At the end of this year, I'm going to be driving my own lamborghini and be making my own animated series!

What's your big WHY ? Why do you NEED a lamborghini ? How much is it going to cost to buy and maintain ? What are you going GIVE to have one in 6 months ? Start breaking it down and avoid instant gratification like the plague. The fastlane is a PROCESS, not an event.

my first big course of action is I'm working on a seminar/ebook about sales that I'm going to sell

Do you have anybody pre-committed to buy ? Have you validated your idea ? If you were successful at sales, why would you have a net worth of $5 ? Read about the hypocrisy of Gurus as MJ wrote about in Ch.14. Start reading the GOLD threads in the forum, it'll set you going in the right direction.
 
I'm just curious, but what is it with all these <30 years olds coming on here talking about how they will be millionaires in a few months? Like these boboheads haven't even gotten laid yet, but somehow they are going to flip their life and become millionaires in 6 months?... making Anime at that??

And then I read this gem
"I'm working on a seminar/ebook about sales that I'm going to sell in order to kickstart funding for more art related projects"

Really? You're 22 years old, have $5 in your pocket, and you think you're going to write a book about sales??? LOL....... you even talk about how you're insecure about life... Good sales people aren't insecure... and good sales people don't have $5 in their pocket.

In 6 months from now, I'll be impressed if you have $1,000 in your name. Living at home, not in university??? what are you doing with your life? How do you only have $5 in your name?
 
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Bruh...

As MJ stated somewhere in the book, would you ask a fat person for advice on how to get fit? Why would anybody buy sales book from a guy that has 5$ himself?

I'm not trying to bring you down, just being realistic. You need to listen to constructive criticism and improve in order to be successful.
 
Bruh...

As MJ stated somewhere in the book, would you ask a fat person for advice on how to get fit? Why would anybody buy sales book from a guy that has 5$ himself?

I'm not trying to bring you down, just being realistic. You need to listen to constructive criticism and improve in order to be successful.

Big dreams bro.

1) Go on internet and talk about what loser he is.
2) Write book about sales, even though he's never sold a thing in his life - not even himself because he still has a V-card and can't have enough balls to close on one person.
3) Sell E-Book
4) PROFIT
5) Pick color of Lambo
6) Make it RAIN.
 
Having huge goals is cool, however most people don't reach them and get discouraged and therefore abandon the hustling process altogether. I am not limit minded, I've been there myself multiple times and realized that 10x Cardone rule is just a fart in the air if you can't cope with a heartbreaking failure. If I were you, I would set a more realistic goal which would encourage me to hustle further and achieve something greater.

Welcome on the forum!
 
Usually people who post bold-proclamations at the forum are drive-bys, one post and done. Doubt he will read what ya'll say.
 
  • Get a job.
  • Set aside some money.
  • Build your self-esteem.
  • Re-assess starting a business.
 
Usually people who post bold-proclamations at the forum are drive-bys, one post and done. Doubt he will read what ya'll say.

2ALWq1Tds6xu8.gif


You're probably right. Can we get this thread in the landfill?
[HASHTAG]#landfill[/HASHTAG]
 
Usually people who post bold-proclamations at the forum are drive-bys, one post and done. Doubt he will read what ya'll say.
Reading it right now, lol.

There were a number of things I forgot to share in my post so I figure I'll just type it up now: I actually did have some pretty big success in sales, it's just to be honest I forgot to share it. In the two years where I was in this weird slump, I accrued a decent amount of debt and needed to pay it off. The way I did it was doing a lot with Internet marketing which is really where most of my failed businesses came from, except instead of just making a sales page or making a squeeze page to get people's email address, I'd actually cold call potential prospects. I made more money than any of my at the time peers were making in months in just a few days and it blew me away. I always knew that there needs to be trust built up before someone buys something, but doing the calls really hammered it in my brain. When I got the money to pay all this crap back, I actually stopped for a bit because I was blown away. I asked myself how can I make more, and that's why I'm making a seminar/ebook thing with how exactly it was done and more importantly, why it worked.

And as for my why: it's to inspire people. I got into animation really to create shows that would inspire kids to be strong, and when I found out that the one project turned out to be just a ruse for someone to hurt people, it really threw me into a whirlwind of emotions. I actually had to be hospitalized for suicide attempts several times following that. During my whole depressive episode, I did read a lot, when I wouldn't be working I'd be reading. The biggest thing I personally learned, however, is that there are millions of people who are the next potential Steve Jobs, Mark Zuckerberg, Walt Disney, or really any big name person but they're not starting for one reason or another, mainly due to the idea that they can't. I don't want to have a fancy sports car just to show it off and to be honest, I don't even like cars: I want it as a symbol that yeah, things can change for the better. I don't want to have money just to be able to buy every expensive thing I see, no I want to use the money as a tool to do great things. The whole sales thing I want to do I'd say is kind of an extension of that, honestly. Sure I'm selling it, but I'm making sure it's a fantastic product that will actually make my customer's lives be better.

Anyway, probably should have put that in the introduction thread instead of sounding like the egotistical millennial who's all talk no action that I'm sure you guys have seen before. I will take your advice and read through some of the gold sections, and I will spend today rereading The Fastlane.

Anyway, once again I'm very much looking forward to meeting you guys!
 
Animators themselves mostly make next to nothing these days. I once visited one of the bigger animation studios in Japan with the German crew of Crunchyroll and we met this american dude, who has worked for almost nothing for a year over there, sleeping in the studio and get a reference, just to get the job he has now, where he works 7 days a week and long hours for still not much pay.
If you plan on building a company that produces Anime, you will also have a really hard time. Even most Anime produced in Japan don't make any money these days. There is so much stuff coming out every year and most don't make any money despite being on TV. The only ones that make money for their studios are the mediocre MOE ones or the Mech stuff, because they can sell figures and toys to Otakus, who don't mind spending all their money on this. That is why 90% of TV-Anime these days is mediocre to really bad stuff (movie anime are still really, really good though), because everyone does the same stories and characters in order to sell toys and figures. I'm sure the american market for this doesn't fair much better, except for a few success stories like RWBY (which I personally can't understand why people like it).

But you propably already know all this and have a plan to overcome those problems in the next 6 months.
 
Animators themselves mostly make next to nothing these days. I once visited one of the bigger animation studios in Japan with the German crew of Crunchyroll and we met this american dude, who has worked for almost nothing for a year over there, sleeping in the studio and get a reference, just to get the job he has now, where he works 7 days a week and long hours for still not much pay.
If you plan on building a company that produces Anime, you will also have a really hard time. Even most Anime produced in Japan don't make any money these days. There is so much stuff coming out every year and most don't make any money despite being on TV. The only ones that make money for their studios are the mediocre MOE ones or the Mech stuff, because they can sell figures and toys to Otakus, who don't mind spending all their money on this. That is why 90% of TV-Anime these days is mediocre to really bad stuff (movie anime are still really, really good though), because everyone does the same stories and characters in order to sell toys and figures. I'm sure the american market for this doesn't fair much better, except for a few success stories like RWBY (which I personally can't understand why people like it).

But you propably already know all this and have a plan to overcome those problems in the next 6 months.

Oh man, you totally hit the nail on the head with the pay. Even when I was on pretty big projects, I'd get paid either minimum wage or just ever so slightly above it. The rest of the projects either would hire me on commission or find some other way to pay me, typically less than minimum wage. The worst part is that a lot of these studios aren't being greedy as much as they just literally can't afford to pay the team members anything more as at the end of the day they don't really bring in much revenue; this is the reason why a lot of these studios will try and use a licensed property but even then it's a nightmare to stay afloat. It's a little better in the states but it's not by much imo, especially since most jobs relating to the actual art of animating are going to places like Korea and Taiwan. Give this documentary a watch, it's about the VFX industry but a lot of this applies to animation.

What I personally see the issue being with these studios is that they rely too much on either outside sources of revenue or viewership alone. Having a company like say Marvel or someone else pay a studio to make something might seem lucrative, but animation is insanely expensive and even if they get several millions of dollars they can still go right into debt, and the issue with viewership is unless they're getting ratings that compare to massive sporting events, they're going to be losing money.

To be honest, it's reasons like those that a lot of Japanese animation studios will often times make really perverted merchandise including hug pillows and god knows what. It's not the fact they want to as much as it's the fact they simply need the money and unfortunately in their eyes some of their only customers are the otaku shut in variety who want to do naughty things to their characters.

It's cool that you know this! Animation is a very specific industry and even on forums like these, I don't see too many people who really understand how hard it is stay afloat in it. I could ramble on about it for billions of paragraphs but I'll save that for another thread
 
especially since most jobs relating to the actual art of animating are going to places like Korea and Taiwan

I used to see a bit of the work and because of cost and time reasons the main drawings get made in the japanese studios and the transitional shots and everything that goes in between goes to Korea and Taiwan. You can very very often see the dip in quality, there are huge threads online in America and Japan pointing out glaring errors in animations. Studios even almost run out of money during production, resulting in generic beach episodes for fan service or just harem fantasy episodes, like near the end of the first season of High School DxD.

The question now is, how do you want to overcome these problems? Will you just create your own series and hope it takes off? Will you try to create something generally good or will you go for a generic fighting animation with flat characters with not so flat boobs, so the Otakus will be interested in your stuff?

Edit: And where will you get the money from to get it off the ground?
 
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I used to see a bit of the work and because of cost and time reasons the main drawings get made in the japanese studios and the transitional shots and everything that goes in between goes to Korea and Taiwan. You can very very often see the dip in quality, there are huge threads online in America and Japan pointing out glaring errors in animations. Studios even almost run out of money during production, resulting in generic beach episodes for fan service or just harem fantasy episodes, like near the end of the first season of High School DxD.

The question now is, how do you want to overcome these problems? Will you just create your own series and hope it takes off? Will try to create something generally good or will you go for a generic fighting animation with flat characters with not so flat boobs, so the Otakus will be interested in your stuff?

Edit: And where will you get the money from to get it off the ground?

I can answer both questions for ya! The first one of how to overcome these problems is to obviously sell merchandise and all that, but before you can even do that you need to have a good why as to why are you making a show to begin with. One of the biggest reasons why Pixar films are so insanely successful is they have a good why as to why are they making this, and when you have that strong why you design characters that go with that why and also a strong story to go with it. It's shows, movies, books etc that have that very strong reason as to why it should exist that make it big, as when you have that not only is the plot going to connect with audiences but you're going to create characters that are actually likable and human. I've seen this time and time again, but once you do that and have a strong why, customers who support it will come in and it doesn't matter what age they are. Once you have that, then that's when people want to buy the merchandise because at this point, they're such a fan of it that they want to be public about it and have it be part of who they are.

I could write an entire book on why certain properties take off vs those who don't but that's for another post. As far as money goes, I originally was seeking investors and what have you but the biggest issue I personally ran into was that the people investing wanted ownership, which isn't bad per say, but they also wanted to change things that would have gone against the reason the show exists to begin with. I could keep on looking for investors who I can trust with the property, but instead I think it's going to be safer and also a lot more educational if I try and form some other businesses (in this case, selling seminars and ebooks) and use the money from that and go from there.

Anyway, I gotta go do my regular job that I do. I previously said I made a lot of money with IM, but I personally had to stop because I just couldn't continue selling PLR garbage when I could be selling something better, so instead as I get my seminar thing all up and written I'm also doing freelance gigs for cash. I'll read this thread later but if you wanna post things, go for it.
 
@Chrish94

Walt Disney, Warner Brothers, and Sony Entertainment OUTSOURCE their animation to India.




If you want to get into the industry, you'll definitely need to position yourself well.
You'll need to become a linchpin.

Just some food for thought.

In the mean time, stop chasing your passion and start chasing needs.

- Thiago

P.S. Linchpin - https://alexvermeer.com/seth-godin-linchpin-book-notes/

"You don’t become indispensable merely because you are different. But the only way to be indispensable is to be different. That’s because if your’e the same, so are plenty of other people.

The only way to get what you’re worth is to stand out, to exert emotional labor, to be seen as indispensable, and to produce interactions that organizations and people care deeply about."
 
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@Chrish94
P.S. Linchpin - https://alexvermeer.com/seth-godin-linchpin-book-notes/

"You don’t become indispensable merely because you are different. But the only way to be indispensable is to be different. That’s because if your’e the same, so are plenty of other people.

The only way to get what you’re worth is to stand out, to exert emotional labor, to be seen as indispensable, and to produce interactions that organizations and people care deeply about."

That was probably one of the most insightful things I have ever read. Thank you for that!
 

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