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A lot of people talk about setting up rewards upon the completion of certain tasks or goals and for the most part those are physical rewards like food, some kind of digital form of entertainment and then you have all kinds of expensive items for those who made it further in their journey of success.
I don't mean that kind of reward in my title.
I'm not sure how many of you have experience with this, but when playing video games I get instant rewards and negative reinforcement for every action I successfully execute or not complete as well as I should.
Best example I can think of is the game called Red Dead Redemption 2. It's like Grand Theft Auto, but as a wild west version. When I successfully shoot someone and it's instant kill my controller vibrates for less than a second, I get a tiny red circle with an 'X' in the middle, a reassuring sound of the dead victim, sometimes a cinematic shot of the victim take down and a short flash on the whole T.V screen and periodically some kind of level up like greater health, more accuracy, etc. A real world example would be switching gears with a manual gearbox. If you don't get it right, you get this weird vibration on the whole car, but if you do it correctly, everything goes smoothly. Some people say that the little 'click' sound they hear on older super cars is very satisfying, but I can't relate to that since the only manual gear box car I drove is a Toyota. Maybe I should buy a manual F360 when I have the money some day.
There is instant feedback on almost all of my senses. The only way taste and smell is triggered through a T.V is by a vivid memory, but that kind of synesthesia is not something I experience often. I know it sounds weird, but sometimes I 'remember' smells when I think of some people, but that's a story for another thread.
The point is, there is instant reward to every little action I take. There is always a sound, a vibration on my hand controller, a flash on the screen and a periodic level up. The game developers either know me better than myself or there is something more to rewards that we don't understand and then try to implement a broken reward system.
My argument here is that small and instant rewards can make an experience more addictive than providing a surge of stimulation.
Here is my question in regards to that. Is it possible to get immediate feedback to every little action I take when I do work on my computer? Can I make my computer so that it produces certain pleasant sounds when I click on the 'productive' folders and programs and make a not so pleasant noise with regards to applications that are not useful? Is it possible for a visual cue to pop up somewhere on my screen when I reach certain milestones?
I have no clue if this is just a farfetched dream or if it's desirable for that matter, but I am extremely curious anyway.
Right now, I almost play no video games and try to keep away from as much stimulation as possible because I kind of fried my reward system with junk food and digital entertainment. Plus my ADHD is calmer when I engage in simple things like self hypnosis. Nonetheless, I want to know what you guys think of this.
I don't mean that kind of reward in my title.
I'm not sure how many of you have experience with this, but when playing video games I get instant rewards and negative reinforcement for every action I successfully execute or not complete as well as I should.
Best example I can think of is the game called Red Dead Redemption 2. It's like Grand Theft Auto, but as a wild west version. When I successfully shoot someone and it's instant kill my controller vibrates for less than a second, I get a tiny red circle with an 'X' in the middle, a reassuring sound of the dead victim, sometimes a cinematic shot of the victim take down and a short flash on the whole T.V screen and periodically some kind of level up like greater health, more accuracy, etc. A real world example would be switching gears with a manual gearbox. If you don't get it right, you get this weird vibration on the whole car, but if you do it correctly, everything goes smoothly. Some people say that the little 'click' sound they hear on older super cars is very satisfying, but I can't relate to that since the only manual gear box car I drove is a Toyota. Maybe I should buy a manual F360 when I have the money some day.
There is instant feedback on almost all of my senses. The only way taste and smell is triggered through a T.V is by a vivid memory, but that kind of synesthesia is not something I experience often. I know it sounds weird, but sometimes I 'remember' smells when I think of some people, but that's a story for another thread.
The point is, there is instant reward to every little action I take. There is always a sound, a vibration on my hand controller, a flash on the screen and a periodic level up. The game developers either know me better than myself or there is something more to rewards that we don't understand and then try to implement a broken reward system.
My argument here is that small and instant rewards can make an experience more addictive than providing a surge of stimulation.
Here is my question in regards to that. Is it possible to get immediate feedback to every little action I take when I do work on my computer? Can I make my computer so that it produces certain pleasant sounds when I click on the 'productive' folders and programs and make a not so pleasant noise with regards to applications that are not useful? Is it possible for a visual cue to pop up somewhere on my screen when I reach certain milestones?
I have no clue if this is just a farfetched dream or if it's desirable for that matter, but I am extremely curious anyway.
Right now, I almost play no video games and try to keep away from as much stimulation as possible because I kind of fried my reward system with junk food and digital entertainment. Plus my ADHD is calmer when I engage in simple things like self hypnosis. Nonetheless, I want to know what you guys think of this.
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