What's new

Let's Talk About Subscription Models and Possible Alternatives

Welcome to the only entrepreneur forum dedicated to building life-changing wealth.

Build a Fastlane business. Earn real financial freedom. Live your best life.

Tired of paying for dead communities hosted by absent gurus who don't have time for you?

Imagine having a multi-millionaire mentor by your side EVERY. SINGLE. DAY. Since 2007, MJ DeMarco has been a cornerstone of Fastlane, actively contributing on over 99% of days—99.92% to be exact! With more than 39,000 game-changing posts, he's dedicated to helping entrepreneurs achieve their freedom. Join a thriving community of over 90,000 members and access a vast library of over 1,000,000 posts from entrepreneurs around the globe.

Forum membership removes this block.

Supa

Bronze Contributor
LEGACY MEMBER
Read Fastlane!
Joined
May 27, 2015
Messages
1,302
Location
Germany
Rep Bank
$2,645
User Power: 266%
Most software products nowadays use subscription models for monetization. Be it streaming services of any kind or mobile, web and desktop apps.

From a producer perspective the subscription model makes a lot of CENTS.

As a consumer there are many advantages to it as well - a product who makes a lot of money is more likely to stay around longer, and to get actively and continously developed.

However, there are limits to how many subscriptions most people will pay for.

For the big names this should not be too much of a problem. But what about new names entering the market? How likely is it that many people will pay another subscription for a product of a yet-unknown-name company?

Just looking at reviews of software you can see a lot of people getting tired of subscription models. Will the heavy use of the subscription model over the last few years lead to a point, where most people will be too fed up with it, to use (new) products who rely on it for monetization?

Instead of simply going back to selling software for a one-time payment, what alternatives might be there for producers? Alternatives, that make as much if not more CENTS, but also may appeal more to consumers who may grow more and more tired of this model?

One possible solution - and something many already do - is to offer the option for a lifetime subscription, additionally to recurring ones. So besides a monthly and yearly subscription, you offer a one time payment option that grants a lifetime subscription to the product, for example for 1.5x the price of the yearly subscription.

Something else that could work, depending on the product, is a form of microtransactions. So, for example making the basic verison of your product free, but offering add-ons the user can pay to use. This has the advantage of being able to offer a multitude of additional features for a one-time or a reccurring payment, while at the same time giving the user more power over what they actually need and therefore want to pay for.

What do you think? Is this model going to reach a point where it could be difficult for new names in the market to use it for their monetization? What may be good alternatives or additions to this model?

After all, having a user friendly monetization strategy will benefit you in the long run - and setting yourself apart from the mass who run subscription models may prove to be quite valuable.
 
Most software products nowadays use subscription models for monetization. Be it streaming services of any kind or mobile, web and desktop apps.

From a producer perspective the subscription model makes a lot of CENTS.

As a consumer there are many advantages to it as well - a product who makes a lot of money is more likely to stay around longer, and to get actively and continously developed.

However, there are limits to how many subscriptions most people will pay for.

For the big names this should not be too much of a problem. But what about new names entering the market? How likely is it that many people will pay another subscription for a product of a yet-unknown-name company?

Just looking at reviews of software you can see a lot of people getting tired of subscription models. Will the heavy use of the subscription model over the last few years lead to a point, where most people will be too fed up with it, to use (new) products who rely on it for monetization?

Instead of simply going back to selling software for a one-time payment, what alternatives might be there for producers? Alternatives, that make as much if not more CENTS, but also may appeal more to consumers who may grow more and more tired of this model?

One possible solution - and something many already do - is to offer the option for a lifetime subscription, additionally to recurring ones. So besides a monthly and yearly subscription, you offer a one time payment option that grants a lifetime subscription to the product, for example for 1.5x the price of the yearly subscription.

Something else that could work, depending on the product, is a form of microtransactions. So, for example making the basic verison of your product free, but offering add-ons the user can pay to use. This has the advantage of being able to offer a multitude of additional features for a one-time or a reccurring payment, while at the same time giving the user more power over what they actually need and therefore want to pay for.

What do you think? Is this model going to reach a point where it could be difficult for new names in the market to use it for their monetization? What may be good alternatives or additions to this model?

After all, having a user friendly monetization strategy will benefit you in the long run - and setting yourself apart from the mass who run subscription models may prove to be quite valuable.
I literally watched this last night:

View: https://youtu.be/QwQyw5R9ds0?si=N53gYpyb4BTy9Ylx
 
Related:

 
Related:


40% increase, disgusting.

Looks like they gotta get ready for that IPO and the oncoming enshitification.

Create a great product to defeat Adobe, only to become Adobe.
 
40% increase, disgusting.

Looks like they gotta get ready for that IPO and the oncoming enshitification.
Looks like my plan will increase from €12/mth to €18/mth.
That's only €6/mth increase so I'll go along with it.

1725288646628.webp

Create a great product to defeat Adobe, only to become Adobe.
They talk about this in "The Innovators Dilemma".

They're leaving room for more agile competitors to come in and do to them what they did to Adobe.
 
Looks like my plan will increase from €12/mth to €18/mth.
That's only €6/mth increase so I'll go along with it.

As will I, but let's be clear: This is a clear money-grab to extract every $$ to shine up the IPO for the bankers.

After the IPO, we know how the customer-centric philosophy dies, just like they died for Google, Meta, Adobe, Intuit, Etsy, Upwork, Reddit, and the other 50 post IPO tech behemoths.

Serve the customer spectacularly >> GO IPO >> F*ck the customer spectacularly.
 
@Supa ... people will subscribe if they get value, or if the fee is so low they don't mind paying in case they use it.

I'm still paying $15/mth for Descript.com but haven't used it for months. I can't remember what my gym membership is and I barely go.

If it's a business expense especially then I think many will just keep paying.
 
I'm still paying $15/mth for Descript.com but haven't used it for months.

LOL, as am I!! I can't cancel it, despite not using it!
 
@Supa ... people will subscribe if they get value, or if the fee is so low they don't mind paying in case they use it.

True. So maybe, instead of looking for an alternative to a subscription model, one can shine with a pricing model that’s fair in relation to what the customer gets.
 
LOL, as am I!! I can't cancel it, despite not using it!
Ha. Is it because you love it like I do? I think it's magical so partly want to keep paying just to say thanks.
 
Adobe: Founded 1982, 2023 revenue was $19 billion
Canva: Founded 2013, 2023 revenue $2 billion

Canva had a revenue growth of 35% in 2023. If they had continued on this trajectory, they would have easily surpassed Adobe in another 5-10 years.

"This year, we celebrated the milestone of more than 90% of the Fortune 500 companies now using Canva, and 135,000 teams in companies of more than 1,000 employees designing with Canva. This is a figure that has nearly doubled this year."

This quote is from their website. Clearly reflects the shift from small creators to companies with large teams.
 

Welcome to an Entrepreneurial Revolution

The Fastlane Forum empowers you to break free from conventional thinking to achieve financial freedom through UNSCRIPTED® Entrepreneurship where relative value and problem-solving are executed at scale. Living Unscripted® isn’t just a business strategy—it’s a way of life.

Follow MJ DeMarco

Get The Books that Change Lives...

The Fastlane entrepreneurial strategy is based on the CENTS Framework® which is based on the three best-selling books by MJ DeMarco.

mj demarco books
Back
Top Bottom