So, hi guys!!
I'm David, a sculptor. Since I read Unscripted and joined the forum a year ago, I've been developing a project about miniature 3D printing.
My first Kickstarter is about to launch.
The basic idea is: a lot of people are sculpting 3D miniatures for people to download and print on their own 3D printers. Apart from e-stores, the two main ways of making businesses are crowdfunding, either on puntual campaigns or through recursive payment/subscription models (patreon).
My strengths are in the modelling/sculpture aspect: I can produce better and more professional assets due to my knowledge of anatomy, and I'm good at making organic, flowing shapes. So I decided to do elven-style miniature terrain for wargaming. I've gone for a specific style involving abstract design, structures that flow and grow like bones or antlers.
Basically I created a Facebook page, during summer and autumn 2019 I started sketching some designs for them. I divided the projects in 4 main "themes" (a village, a temple, the bone structures and military/battle structures). I gained about 300 followers on FB. Back then I had very basic knowledge of 3D modelling, so I was trying to create expectation. But it backfired (kind of).
First I reduced the size of the first project (to make it more manageable) to just a 7 piece tower set.
Also, I had other unfinished commissions and on January I started college, so I had to postpone the launch some months. Then in April I still had those pending commissions (college had occupied al of my time those months) so I couldn't launch either.
Quick recap, on july I took some 3D course, learned to model more efficiently, and started producing some assets. I posted them on the fb groups anyway, they weren't "finished" but I wanted to avoid perfectionism and just wanted to get them out there.
A couple fans asked me for the release date, I had delayed everything so much that I said "fck it" and just announced that it would come out in Sept 20, which is, in 4 days.
At the moment the statistics are: about 300-350 FB page followers, 34 people subscribed to be notified when the campaign starts, 3-4 really engaged people (the ones that like the posts and comment), and I'm trying FB ads (a video has reached supposedly to thousands of people, but very little engagement.
I was planning on putting a goal of 5000$, but I have lowered the bar to 1200. The idea is: 30$ for the digital files, 90$ for the resin sculpture (a poll showed me half of the people want the digital version and the other half, the physical version), but the second one is probably too high.
The KS page is this one:https://www.kickstarter.com/projects/spiritwargamescenery/wild-bone-tower-spirit-wargame-scenery
And my FB page is this one:https://www.facebook.com/Spiritwargamescenery/
I'll continue later!
David
I'm David, a sculptor. Since I read Unscripted and joined the forum a year ago, I've been developing a project about miniature 3D printing.
My first Kickstarter is about to launch.
The basic idea is: a lot of people are sculpting 3D miniatures for people to download and print on their own 3D printers. Apart from e-stores, the two main ways of making businesses are crowdfunding, either on puntual campaigns or through recursive payment/subscription models (patreon).
My strengths are in the modelling/sculpture aspect: I can produce better and more professional assets due to my knowledge of anatomy, and I'm good at making organic, flowing shapes. So I decided to do elven-style miniature terrain for wargaming. I've gone for a specific style involving abstract design, structures that flow and grow like bones or antlers.
Basically I created a Facebook page, during summer and autumn 2019 I started sketching some designs for them. I divided the projects in 4 main "themes" (a village, a temple, the bone structures and military/battle structures). I gained about 300 followers on FB. Back then I had very basic knowledge of 3D modelling, so I was trying to create expectation. But it backfired (kind of).
First I reduced the size of the first project (to make it more manageable) to just a 7 piece tower set.
Also, I had other unfinished commissions and on January I started college, so I had to postpone the launch some months. Then in April I still had those pending commissions (college had occupied al of my time those months) so I couldn't launch either.
Quick recap, on july I took some 3D course, learned to model more efficiently, and started producing some assets. I posted them on the fb groups anyway, they weren't "finished" but I wanted to avoid perfectionism and just wanted to get them out there.
A couple fans asked me for the release date, I had delayed everything so much that I said "fck it" and just announced that it would come out in Sept 20, which is, in 4 days.
At the moment the statistics are: about 300-350 FB page followers, 34 people subscribed to be notified when the campaign starts, 3-4 really engaged people (the ones that like the posts and comment), and I'm trying FB ads (a video has reached supposedly to thousands of people, but very little engagement.
I was planning on putting a goal of 5000$, but I have lowered the bar to 1200. The idea is: 30$ for the digital files, 90$ for the resin sculpture (a poll showed me half of the people want the digital version and the other half, the physical version), but the second one is probably too high.
The KS page is this one:https://www.kickstarter.com/projects/spiritwargamescenery/wild-bone-tower-spirit-wargame-scenery
And my FB page is this one:https://www.facebook.com/Spiritwargamescenery/
I'll continue later!
David
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